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Acrodave: likeness

I decided to focus on studying anatomy and cloth simulation in my Advanced Specialized Project for university. I chose to make a likeness of Davide Zongoli and decided to make a character used in VFX rather than real-time so I won't have to focus on optimizing the final model. The entire process was fun to do but also very much and I realized my boundaries but was also able to push them, and I am very proud of that. My anatomical knowledge and how to apply it on real humans deepened, I got valuable experience in cloth simulation and taught myself xgen.